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Technology Education offers students the opportunity to learn and apply skills that could lead to future employment opportunities. Through pre-tests, assignments, post-tests, journal writing, and hands-on practice, students progress through the various modules learning new skills that are applied to produce actual products. The program also integrates math, science, and language arts into the activities of the modules.
Areas of Technology Education Covered:
Digital Photography
Students learn the functions and use of a digital camera to take pictures. The pictures are saved, manipulated using filters and special effects, and used to create wanted posters and other aesthetic creations.
Video Production
Students learn to use various types of videoing equipment, including a camcorder, Video 8 VCR, VHS VCR, and video editing software. Through taping, editing, storyboarding, and scripting, a final short video is assembled.
CAD/CAM Lathe
Students learn to design, program, and operate the different mechanical parts of a lathe.The software used is very similar to that used in industry today.
Graphics and Animation
Students progress through activities that teach the basics of animation. In each of these activities, the student's own animation is gradually developed to a finished, taped animation.
Teacher: Edward Richardson
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